1503 A.D.
1503 A.D.
Easy money:
Note: This procedure involves editing a game file; create a
backup copy of the file before proceeding. Use a text editor
to edit the "bgruppen.dat" file in the "\1503 ad\data" folder.
Look for the following entries in the file, about one fifth of
the way down.
Id: ALKOHOL
BauFirst: INFRA_STUFE_1C
Preis: 900
Bonus: 5, STEPPE|PRAERIE|DSCHUNGEL
PreisLevel: 0,5,10
Change the price ("preis"), as already done, to "900" and your
people will pay it. Obviously, other prices can be changed
("Salz" is salt, etc.), but be careful. Do not mark up something
that you plan on importing.
1503 A.D.
Easy money:
Note: This procedure involves editing a game file; create a
backup copy of the file before proceeding. Use a text editor
to edit the "bgruppen.dat" file in the "\1503 ad\data" folder.
Look for the following entries in the file, about one fifth of
the way down.
Id: ALKOHOL
BauFirst: INFRA_STUFE_1C
Preis: 900
Bonus: 5, STEPPE|PRAERIE|DSCHUNGEL
PreisLevel: 0,5,10
Change the price ("preis"), as already done, to "900" and your
people will pay it. Obviously, other prices can be changed
("Salz" is salt, etc.), but be careful. Do not mark up something
that you plan on importing.
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